# 不同的物体之间的可见度
# 最大设置: ~ 166
# 最小设置以物体为准
# 默认: 66 (单元)
#
# Min limit is max aggro radius (45) * Rate.Creature.Aggro
Visibility.Distance.Creature = 66
Visibility.Distance.Player = 66
# gameobject, dynobject, bodies, corpses, bones
# Min limit is iteraction distance (5)
Visibility.Distance.Object = 66
# visible distance for player in flight
# Min limit is 0 (not show any objects)
Visibility.Distance.InFlight = 66
# Visibility grey distance for creatures/players (fast changing obects)
# addition to appropriate object type Visibility.Distance.* use in case visibility removing to object (except corpse around distences)
# If ?is distance and G is grey distance then object make visible if distance to it <= D but make non visible if distance > D+G
# Default: 1 yard
Visibility.Distance.Grey.Unit = 1